Publisher: Ubisoft
Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year.  While it continues the 
Far Cry franchise that Crytek started in 2004, 
Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now. 
The game 
uses DirectX 10.1 to improve anti-aliasing performance and quality.  The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1.  However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.
We used the game's built-in benchmarking tool to measure performance in DirectX 10/10.1 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects.  We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.
Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 512MB
      
Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        ATI Radeon HD 4870 512MB
      
Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 512MB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 512MB
      
Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 512MB
      
Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 512MB
      
      
      
        
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    Frames Per Second
    
   
 
  
    
    
      - 
        Nvidia GeForce GTX 295 1,792MB Quad SLI
      
- 
        Nvidia GeForce GTX 280 1GB SLI
      
- 
        ATI Radeon HD 4870 X2 2GB CrossFireX
      
- 
        Nvidia GeForce GTX 295 1,792MB
      
- 
        Nvidia GeForce GTX 260-216 896MB SLI
      
- 
        ATI Radeon HD 4870 1GB CrossFire
      
- 
        ATI Radeon HD 4870 X2 2GB
      
- 
        Nvidia GeForce GTX 280 1GB
      
- 
        ATI Radeon HD 4870 1GB
      
- 
        Nvidia GeForce GTX 260-216 896MB
      
- 
        ATI Radeon HD 4870 512MB
      
Frames Per Second
    
   
 
Far Cry 2 is a mixed bag for the GeForce GTX 295, demonstrating performance which is, for the most part, identical to an SLI GTX 260-216 configuration. While performance without anti aliasing at 1,680 x 1,050 is somewhat disappointing and clearly slower than a Radeon HD 4870 X2, turning on anti aliasing sees the GTX 295 overtake the 4870 X2 until we reach 2,560 x 1,600, when the 4870 X2 has the advantage at 0xAA, the GTX 295 the advantage at 4xAA and both perform very similarly at 2xAA.
While this might look like a hit for the GTX 295 though, it's nothing of the sort - who would want to play modern games on such expensive hardware and leave anti-aliasing turned off? 
Looking to Multi GPU performance it's a much clearer picture, with SLI GeForce GTX 295s dominating CrossFire 4870 X2s in every single test, no matter the resolution or AA setting - a clear victory for SLI here.
    
 
    
    
        
            
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